Mozilla Labs night talk, abbreviated
Atul Varna invited me to give a brief talk about Sketchpad and the Programming Visual Media course that I co-organized for the School of Webcraft at the Mozilla Labs Night last week. Knowing the audience, I prepared my slides for the talk as a set of browser tabs (Minefield, of course) to flip between. Mostly for some live demos of the things that a static slide just couldn’t convey. The upside of a browser-based talk with interactive slides is that you can try everything out yourself: kick the tires, make your own variations, etc. So in addition to the screenflow that I recorded while I was talking, I’m including a set of links to each of the demo sketches that I was showing during the talk. For a few of these, you’ll need to be logged in with your Studio account. Hope you enjoy!
Slides:
- Getting to the Game
- Introducing Sketchpad.cc
- The Sketchpad real-time sketch editor
- Reviewing the evolution of a sketch
- P2PU / Mozilla School of Webcraft
- School of Webcraft : Programming Visual Media
- Programming Visual Media class discussion about thinking like a programmer
- Programming Visual Media lesson & assignment on thinking like a programmer
- Using Sketchpad to prepare and examine worked examples
- Programming Visual Media discussion question
- Answering the question by playing with code
- A simple game built on Sketchpad
- Andor’s workshop on building 3D games with processing.js
- A Sketchpad member’s public sketchbook
- A sketch using WebGL
- Supersnow, a USU class project
- Sketchpad’s Gallery
- Variations on a theme
- Acknowledgments